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- Article: 10251
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: flyingshan@aol.com (FlyingShan)
- Newsgroups: comp.graphics.animation,comp.graphics.packages.3dstudio,comp.sys.mac.graphics,comp.graphics.apps.lightwave
- Subject: Re: Animation Master 4 Features!
- Date: 16 Jan 1996 09:37:08 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 6
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dgd6k$26u@newsbf02.news.aol.com>
- References: <4d6u4c$aov@engnews2.Eng.Sun.COM>
- Reply-To: flyingshan@aol.com (FlyingShan)
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- Xref: zippy.cais.net comp.graphics.animation:29622 comp.graphics.packages.3dstudio:10015 comp.sys.mac.graphics:30745 comp.graphics.apps.lightwave:10251
-
- As long as we're discussing Animation Master, could someone email me any
- information they have about the ware? Contact numbers, feature lists, URLs
- or numbers for a nifty free video, whatever... I've heard both good and
- bad things about this 'ware, and would like to take a closer look at it.
-
- Thanks in advance!
-
- Article: 10252
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: jbooth411@aol.com (JBooth411)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Constant Particle Stream
- Date: 16 Jan 1996 10:40:50 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 17
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dggu2$3v2@newsbf02.news.aol.com>
- References: <4derif$c1s@newsbf02.news.aol.com>
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- X-Newsreader: AOL Offline Reader
-
- In article <4derif$c1s@newsbf02.news.aol.com>, tpeirce9@aol.com (TPeirce9)
- writes:
-
- >Anyone know how to generate a constant flow of particles from a single
- >point or small area. This is for sparks in cutting a logo out of metal.
- >
- >Is this process made much easier with Sparks or Particle Storm?
- >
- >Thanks
-
- Actualy, it's very easy without sparks. Simply make your object as you
- want it to end (Ie: all particles out), load it into layout, at frame 1
- make the scaling .0001 on all axises, and make it 1 on the last frame.
- You'll have to play with the motion curve to get the motion to be even,
- which can be a little tricky, but it'll work fairly well. It won't actualy
- be continous, but if you make your object right it can last as long as you
- need it too...
-
- Article: 10253
- Path: zippy.cais.net!news.cais.net!usenet.seri.re.kr!news.kreonet.re.kr!news.dacom.co.kr!nntp.coast.net!torn!newshub.ccs.yorku.ca!news
- From: Zoltan Hunt <zhunt@calumet.yorku.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Problem With NewTek
- Date: 16 Jan 1996 17:50:05 GMT
- Organization: Calumet College, York U.
- Lines: 13
- Message-ID: <4dgogd$aqg@sunburst.ccs.yorku.ca>
- References: <4d76k2$42q@newsbf02.news.aol.com> <4d9o05$7n7@newsbf02.news.aol.com> <30F8A49C.7F5C@osu.edu>
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- To: jasper.7@osu.edu
- X-URL: news:30F8A49C.7F5C@osu.edu
-
- Jeff Jasper <jasper.7@osu.edu> wrote:
- >> Adobe LightWave. Just an opinion.
- >
- >Not Adobe! Lightwave would become an ungodly pig of a program and
- >would probably get a Mac look to it to boot. What about KAI Lightwave?
- >
- Or maybe AmigaTech will get its hand in there- they are getting very
- cosy (or want to be) with NewTek (like more meetings in one month than
- C= ever did since '89)
- -This gleamed form one of the NewTek people at the WOA/Toronto Dec. 95
- Zoltan
-
-
-
- Article: 10254
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- From: stuart@aeolians.bt.co.uk (Stuart Smith)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: FS: SGI Indigo w/Lightwave
- Date: 16 Jan 1996 16:50:04 GMT
- Organization: BT Labs
- Lines: 27
- Message-ID: <4dgkvs$ar1@pheidippides.axion.bt.co.uk>
- References: <4dcgj9$140@maureen.teleport.com>
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